The field guide.

How Platonik could work, what would make it worth playing, and what we might learn along the way.

These are design documents. The game engine, agent skills, and ranked service are proposed; there is no playable release yet.

The first thing to build

One complete local experiment: breed a sorting colony, challenge it under damage, understand its behavior from a trace, and replay the result.

Read the first-playable acceptance criteria