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Build the crewmate you need.

The courier brings supplies. The relay carries their reports. One place in the crew is empty. A nearby builder has material and a blueprint for Keeper.

Exact recorded Rust journeys. Follow the material into an inactive assembly, then inspect the child's actions and the services it reaches. Scrubbing displays saved frames; your agent operates the local CLI.

A supplied keeper blueprint, finite material and one existing service crew. Child activated at tick 17. 6 delivered sparks have a directly traced report-to-memory route.

Loading the recorded habitat…

Being built is only the beginning.

A child must execute ordinary rules in the same world. Copying a supplied blueprint has finite material and work costs; it does not discover a program or demonstrate self-reproduction.

Read the construction rules and recorded comparisons →

Meet the courier from the earlier navigation study →

Run and resume a habitat with your agent →