Build the crewmate you need.
The courier brings supplies. The relay carries their reports. One place in the crew is empty. A nearby builder has material and a blueprint for Keeper.
Exact recorded Rust journeys. Follow the material into an inactive assembly, then inspect the child's actions and the services it reaches. Scrubbing displays saved frames; your agent operates the local CLI.
A supplied keeper blueprint, finite material and one existing service crew. Child activated at tick 17. 6 delivered sparks have a directly traced report-to-memory route.
Loading the recorded habitat…
Being built is only the beginning.
A child must execute ordinary rules in the same world. Copying a supplied blueprint has finite material and work costs; it does not discover a program or demonstrate self-reproduction.
Read the construction rules and recorded comparisons →